Privacy Policy. Voice Climber: Shout to Jump

Privacy Policy for Voice Climber: Shout to Jump

Last updated: October 21, 2026

Voice Climber: Shout to Jump is developed and published by Learn Piano Pianika Team.

This Privacy Policy explains how information may be collected, used, processed, and protected when you use our mobile game.

We respect your privacy and are committed to providing a safe, transparent, and enjoyable gaming experience.

1. Information We Collect

Voice Climber: Shout to Jump allows players to control a character using sound and device movement without requiring account registration.

We do not directly request personal information such as:

  • Full name

  • Email address

  • Phone number

  • Home address

  • Date of birth

  • Personal identification documents

However, third-party services integrated into the game may automatically collect certain information, including:

  • Device model and operating system

  • Advertising identifiers

  • IP address

  • Approximate location derived from IP address

  • Game usage and interactions

  • Advertising performance data

  • Crash reports and diagnostic information

The information collected depends on your device, region, privacy settings, and consent choices.

2. Voice Control, Microphone and Motion Sensors

Voice Climber: Shout to Jump is an arcade climbing game that uses two primary control mechanisms: microphone-based sound detection and device tilt.

Microphone and Voice Control

The game uses your device's microphone to detect sound intensity and translate it into character jumping actions.

  • Making sounds activates the jumping mechanism.

  • Louder sounds can produce higher jumps.

  • Sound intensity is used to determine gameplay actions.

  • Microphone access is required for voice-controlled gameplay.

The microphone is intended for gameplay control rather than voice communication or speech recognition.

The game is designed to analyze sound intensity locally on your device.

Raw microphone audio is not required to be uploaded to external servers for the core voice-control functionality.

Device Motion and Tilt Control

The game uses available motion sensors to detect device orientation and movement.

  • Tilting the device controls horizontal character movement.

  • Motion sensor readings are used to determine gameplay actions.

  • Sensor information is processed to support real-time character movement.

Motion sensor readings are not intended to identify individual users.

Microphone Permissions

The game may request microphone permission when voice-control functionality is required.

You can manage or revoke microphone permission through your device settings.

Disabling microphone permission may prevent voice-controlled jumping from functioning correctly.

3. Gameplay Data and Local Storage

Voice Climber: Shout to Jump may store certain gameplay information locally on your device, including:

  • Game progress

  • Highest climbing scores

  • Gameplay statistics

  • Control preferences

  • Sound sensitivity settings, if available

  • Application settings

  • Other gameplay-related preferences

This information is primarily used to maintain your gaming experience and remember your preferences.

We do not require users to create an online account to access the game's core features.

Uninstalling the application or clearing application data may remove locally stored gameplay progress and settings.

Your operating system or device backup service may independently back up certain application data.

4. Advertising

Our game may use Google AdMob to display advertisements and support continued development.

Advertisements may include:

  • Banner advertisements

  • Interstitial advertisements

  • Rewarded advertisements

Google AdMob may automatically collect and process information such as:

  • Device and advertising identifiers

  • IP address

  • Approximate location

  • Advertising interactions

  • Advertisement performance information

  • Technical information necessary for fraud prevention

Advertisements may be personalized or non-personalized depending on your region, applicable regulations, device settings, and consent choices.

For more information, please visit:

Google Privacy Policy: https://policies.google.com/privacy

How Google uses information: https://policies.google.com/technologies/partner-sites

5. Rewarded Advertisements

Voice Climber: Shout to Jump may offer optional rewarded advertisements that allow players to receive eligible in-game benefits, where supported.

Users may voluntarily choose to watch an advertisement to receive an available reward.

Important information:

  • Watching rewarded advertisements is optional.

  • Users must voluntarily choose to watch an advertisement.

  • Rewards are provided after the required advertising conditions are successfully completed.

  • Available advertisements depend on internet connectivity, region, device compatibility, and advertising inventory.

  • Rewarded advertisements may not always be available.

  • Rewards may not be granted if an advertisement is unavailable or its required viewing conditions are not completed.

Advertising providers may process technical information necessary to display advertisements, verify completion, prevent fraud, and deliver rewards.

Users are not required to watch rewarded advertisements to access the game's available core gameplay features.

6. Advertising Consent and Privacy Choices

We may use Google User Messaging Platform (UMP) to manage advertising consent where required by applicable privacy regulations.

Depending on your location and applicable laws, you may be presented with a consent form when using the game.

This form may allow you to:

  • Review advertising privacy information

  • Accept or reject certain data processing purposes

  • Manage advertising preferences

  • Review available privacy choices

Advertising behavior may vary depending on consent status and requirements established by Google and applicable regulations.

Where supported, users may also manage advertising preferences through their device settings.

7. Analytics and Game Performance

We may use Google Firebase Analytics or similar services, where integrated, to understand how the game is used and improve its functionality.

Analytics information may include:

  • Game launches

  • Gameplay sessions

  • Feature interactions

  • Game progress and performance events

  • Device information

  • Application version

  • Session information

  • Technical performance information

This information helps us improve gameplay balance, usability, stability, and the overall gaming experience.

We do not intentionally use analytics services to identify individual users by their real names.

8. Crash Reports and Diagnostics

The game may use third-party diagnostic services to identify and resolve technical issues.

Diagnostic information may include:

  • Application crashes

  • Error messages

  • Device model

  • Operating system version

  • Application version

  • Performance-related information

This information is used to:

  • Identify technical problems

  • Improve game stability

  • Fix software bugs

  • Enhance device compatibility

  • Maintain application performance

Diagnostic information may be processed according to the privacy policies of the relevant service providers.

9. Internet Access

The game's core voice-controlled jumping and tilt-based movement features are designed to function without a continuous internet connection.

However, an internet connection may be required for certain functions, including:

  • Loading advertisements

  • Displaying rewarded advertisements

  • Delivering advertising rewards

  • Advertising consent management

  • Analytics and diagnostic services

  • Accessing certain Google Play services

The availability of these features may depend on the device, region, internet connection, and application version.

10. Application Permissions

Voice Climber: Shout to Jump may request or use permissions necessary for its functionality and integrated services.

These may include:

Microphone Access

Used to detect sound intensity and control the character's jumping actions.

Motion Sensors

Used to detect device tilt and control horizontal character movement. Access to supported motion sensors generally does not require a separate runtime permission on Android.

Internet Access

Used to load advertisements, manage advertising consent, and communicate with supported online services.

Network State

Used to determine whether an internet connection is available for internet-dependent features.

Other permissions, if applicable, will depend on the application version and the features supported by your device.

You can review and manage applicable permissions through your Android device settings.

11. Children's Privacy

Voice Climber: Shout to Jump is an arcade game that may appeal to players of different ages.

We do not intentionally request personal contact information, home addresses, or other directly identifying personal details from children.

Third-party advertising and analytics services may process certain technical information subject to applicable privacy regulations and their own privacy policies.

Where required, advertising behavior and data processing will be subject to applicable child privacy protections and platform policies.

Parents and guardians are encouraged to supervise children's gameplay and review device privacy settings.

If you believe that personal information from a child has been collected improperly, please contact us using the details provided below.

12. Third-Party Services

The game may use the following third-party services, depending on the version and enabled features:

  • Google AdMob

  • Google User Messaging Platform

  • Google Firebase Analytics

  • Google Firebase Crashlytics or related diagnostic services

  • Google Play Services

These services may collect or process certain technical and usage information according to their own privacy policies.

We encourage users to review the relevant third-party privacy policies for additional information.

Google Privacy Policy:

https://policies.google.com/privacy

Firebase Privacy Information:

https://firebase.google.com/support/privacy

13. Data Sharing

We do not sell personal information collected directly from users.

Certain information may be processed or shared by integrated third-party service providers for purposes such as:

  • Advertisement delivery

  • Advertising performance measurement

  • Analytics

  • Technical diagnostics

  • Fraud prevention

  • Security

  • Consent management

  • Application functionality

Such processing is governed by applicable privacy regulations, user consent choices where required, and the privacy policies of relevant service providers.

We do not intentionally share locally stored gameplay progress, control preferences, or microphone audio with advertisers.

14. Data Retention and Deletion

The game does not require users to create an account.

Gameplay progress, high scores, and application preferences may be stored locally on your device.

You may remove locally stored information by:

  • Using any available reset functionality within the game

  • Clearing the application's data through Android device settings

  • Uninstalling the application

Removing application data may permanently delete locally stored gameplay progress and preferences.

Information processed by third-party services may be retained according to their own privacy and data retention policies.

If you contact us, we may retain the information you voluntarily provide for the purpose of responding to your inquiry or fulfilling applicable legal obligations.

15. Data Security

We take reasonable measures to help protect information associated with the game.

Gameplay preferences and progress are primarily maintained locally on your device.

Microphone-based gameplay is designed to process sound intensity locally without requiring raw audio transmission for core gameplay.

However, no electronic storage or transmission method can be guaranteed to be completely secure.

Third-party services integrated into the game maintain their own security practices.

Users are encouraged to keep their devices updated and use appropriate device security settings.

16. Your Privacy Rights

Depending on your country or region, you may have certain rights regarding your personal information.

These rights may include:

  • Accessing information about data processing

  • Managing advertising consent

  • Withdrawing consent where applicable

  • Requesting deletion of eligible personal information

  • Restricting certain types of data processing

  • Managing device advertising identifiers

  • Managing microphone permissions

You can manage certain privacy preferences through:

  • Android device settings

  • Google privacy settings

  • Advertising consent forms

  • Available privacy options within the game

You may also contact us regarding privacy-related questions or requests.

17. Changes to This Privacy Policy

We may update this Privacy Policy periodically to reflect changes in:

  • Game features

  • Voice and motion control functionality

  • Advertising services

  • Privacy practices

  • Third-party integrations

  • Applicable laws and regulations

  • Google Play requirements

Any updates will be published with a revised "Last updated" date.

We encourage users to review this Privacy Policy periodically.

18. Contact Us

If you have any questions, concerns, or requests regarding this Privacy Policy, please contact us:

Developer: Learn Piano Pianika Team

Email: admin@78tarotcard.com

Website: https://78tarotcard.com

We will make reasonable efforts to respond to privacy-related inquiries.