Privacy Policy. Voice Climber: Shout to Jump
Privacy Policy for Voice Climber: Shout to Jump
Last updated: October 21, 2026
Voice Climber: Shout to Jump is developed and published by Learn Piano Pianika Team.
This Privacy Policy explains how information may be collected, used, processed, and protected when you use our mobile game.
We respect your privacy and are committed to providing a safe, transparent, and enjoyable gaming experience.
1. Information We Collect
Voice Climber: Shout to Jump allows players to control a character using sound and device movement without requiring account registration.
We do not directly request personal information such as:
Full name
Email address
Phone number
Home address
Date of birth
Personal identification documents
However, third-party services integrated into the game may automatically collect certain information, including:
Device model and operating system
Advertising identifiers
IP address
Approximate location derived from IP address
Game usage and interactions
Advertising performance data
Crash reports and diagnostic information
The information collected depends on your device, region, privacy settings, and consent choices.
2. Voice Control, Microphone and Motion Sensors
Voice Climber: Shout to Jump is an arcade climbing game that uses two primary control mechanisms: microphone-based sound detection and device tilt.
Microphone and Voice Control
The game uses your device's microphone to detect sound intensity and translate it into character jumping actions.
Making sounds activates the jumping mechanism.
Louder sounds can produce higher jumps.
Sound intensity is used to determine gameplay actions.
Microphone access is required for voice-controlled gameplay.
The microphone is intended for gameplay control rather than voice communication or speech recognition.
The game is designed to analyze sound intensity locally on your device.
Raw microphone audio is not required to be uploaded to external servers for the core voice-control functionality.
Device Motion and Tilt Control
The game uses available motion sensors to detect device orientation and movement.
Tilting the device controls horizontal character movement.
Motion sensor readings are used to determine gameplay actions.
Sensor information is processed to support real-time character movement.
Motion sensor readings are not intended to identify individual users.
Microphone Permissions
The game may request microphone permission when voice-control functionality is required.
You can manage or revoke microphone permission through your device settings.
Disabling microphone permission may prevent voice-controlled jumping from functioning correctly.
3. Gameplay Data and Local Storage
Voice Climber: Shout to Jump may store certain gameplay information locally on your device, including:
Game progress
Highest climbing scores
Gameplay statistics
Control preferences
Sound sensitivity settings, if available
Application settings
Other gameplay-related preferences
This information is primarily used to maintain your gaming experience and remember your preferences.
We do not require users to create an online account to access the game's core features.
Uninstalling the application or clearing application data may remove locally stored gameplay progress and settings.
Your operating system or device backup service may independently back up certain application data.
4. Advertising
Our game may use Google AdMob to display advertisements and support continued development.
Advertisements may include:
Banner advertisements
Interstitial advertisements
Rewarded advertisements
Google AdMob may automatically collect and process information such as:
Device and advertising identifiers
IP address
Approximate location
Advertising interactions
Advertisement performance information
Technical information necessary for fraud prevention
Advertisements may be personalized or non-personalized depending on your region, applicable regulations, device settings, and consent choices.
For more information, please visit:
Google Privacy Policy: https://policies.google.com/privacy
How Google uses information: https://policies.google.com/technologies/partner-sites
5. Rewarded Advertisements
Voice Climber: Shout to Jump may offer optional rewarded advertisements that allow players to receive eligible in-game benefits, where supported.
Users may voluntarily choose to watch an advertisement to receive an available reward.
Important information:
Watching rewarded advertisements is optional.
Users must voluntarily choose to watch an advertisement.
Rewards are provided after the required advertising conditions are successfully completed.
Available advertisements depend on internet connectivity, region, device compatibility, and advertising inventory.
Rewarded advertisements may not always be available.
Rewards may not be granted if an advertisement is unavailable or its required viewing conditions are not completed.
Advertising providers may process technical information necessary to display advertisements, verify completion, prevent fraud, and deliver rewards.
Users are not required to watch rewarded advertisements to access the game's available core gameplay features.
6. Advertising Consent and Privacy Choices
We may use Google User Messaging Platform (UMP) to manage advertising consent where required by applicable privacy regulations.
Depending on your location and applicable laws, you may be presented with a consent form when using the game.
This form may allow you to:
Review advertising privacy information
Accept or reject certain data processing purposes
Manage advertising preferences
Review available privacy choices
Advertising behavior may vary depending on consent status and requirements established by Google and applicable regulations.
Where supported, users may also manage advertising preferences through their device settings.
7. Analytics and Game Performance
We may use Google Firebase Analytics or similar services, where integrated, to understand how the game is used and improve its functionality.
Analytics information may include:
Game launches
Gameplay sessions
Feature interactions
Game progress and performance events
Device information
Application version
Session information
Technical performance information
This information helps us improve gameplay balance, usability, stability, and the overall gaming experience.
We do not intentionally use analytics services to identify individual users by their real names.
8. Crash Reports and Diagnostics
The game may use third-party diagnostic services to identify and resolve technical issues.
Diagnostic information may include:
Application crashes
Error messages
Device model
Operating system version
Application version
Performance-related information
This information is used to:
Identify technical problems
Improve game stability
Fix software bugs
Enhance device compatibility
Maintain application performance
Diagnostic information may be processed according to the privacy policies of the relevant service providers.
9. Internet Access
The game's core voice-controlled jumping and tilt-based movement features are designed to function without a continuous internet connection.
However, an internet connection may be required for certain functions, including:
Loading advertisements
Displaying rewarded advertisements
Delivering advertising rewards
Advertising consent management
Analytics and diagnostic services
Accessing certain Google Play services
The availability of these features may depend on the device, region, internet connection, and application version.
10. Application Permissions
Voice Climber: Shout to Jump may request or use permissions necessary for its functionality and integrated services.
These may include:
Microphone Access
Used to detect sound intensity and control the character's jumping actions.
Motion Sensors
Used to detect device tilt and control horizontal character movement. Access to supported motion sensors generally does not require a separate runtime permission on Android.
Internet Access
Used to load advertisements, manage advertising consent, and communicate with supported online services.
Network State
Used to determine whether an internet connection is available for internet-dependent features.
Other permissions, if applicable, will depend on the application version and the features supported by your device.
You can review and manage applicable permissions through your Android device settings.
11. Children's Privacy
Voice Climber: Shout to Jump is an arcade game that may appeal to players of different ages.
We do not intentionally request personal contact information, home addresses, or other directly identifying personal details from children.
Third-party advertising and analytics services may process certain technical information subject to applicable privacy regulations and their own privacy policies.
Where required, advertising behavior and data processing will be subject to applicable child privacy protections and platform policies.
Parents and guardians are encouraged to supervise children's gameplay and review device privacy settings.
If you believe that personal information from a child has been collected improperly, please contact us using the details provided below.
12. Third-Party Services
The game may use the following third-party services, depending on the version and enabled features:
Google AdMob
Google User Messaging Platform
Google Firebase Analytics
Google Firebase Crashlytics or related diagnostic services
Google Play Services
These services may collect or process certain technical and usage information according to their own privacy policies.
We encourage users to review the relevant third-party privacy policies for additional information.
Google Privacy Policy:
https://policies.google.com/privacy
Firebase Privacy Information:
https://firebase.google.com/support/privacy
13. Data Sharing
We do not sell personal information collected directly from users.
Certain information may be processed or shared by integrated third-party service providers for purposes such as:
Advertisement delivery
Advertising performance measurement
Analytics
Technical diagnostics
Fraud prevention
Security
Consent management
Application functionality
Such processing is governed by applicable privacy regulations, user consent choices where required, and the privacy policies of relevant service providers.
We do not intentionally share locally stored gameplay progress, control preferences, or microphone audio with advertisers.
14. Data Retention and Deletion
The game does not require users to create an account.
Gameplay progress, high scores, and application preferences may be stored locally on your device.
You may remove locally stored information by:
Using any available reset functionality within the game
Clearing the application's data through Android device settings
Uninstalling the application
Removing application data may permanently delete locally stored gameplay progress and preferences.
Information processed by third-party services may be retained according to their own privacy and data retention policies.
If you contact us, we may retain the information you voluntarily provide for the purpose of responding to your inquiry or fulfilling applicable legal obligations.
15. Data Security
We take reasonable measures to help protect information associated with the game.
Gameplay preferences and progress are primarily maintained locally on your device.
Microphone-based gameplay is designed to process sound intensity locally without requiring raw audio transmission for core gameplay.
However, no electronic storage or transmission method can be guaranteed to be completely secure.
Third-party services integrated into the game maintain their own security practices.
Users are encouraged to keep their devices updated and use appropriate device security settings.
16. Your Privacy Rights
Depending on your country or region, you may have certain rights regarding your personal information.
These rights may include:
Accessing information about data processing
Managing advertising consent
Withdrawing consent where applicable
Requesting deletion of eligible personal information
Restricting certain types of data processing
Managing device advertising identifiers
Managing microphone permissions
You can manage certain privacy preferences through:
Android device settings
Google privacy settings
Advertising consent forms
Available privacy options within the game
You may also contact us regarding privacy-related questions or requests.
17. Changes to This Privacy Policy
We may update this Privacy Policy periodically to reflect changes in:
Game features
Voice and motion control functionality
Advertising services
Privacy practices
Third-party integrations
Applicable laws and regulations
Google Play requirements
Any updates will be published with a revised "Last updated" date.
We encourage users to review this Privacy Policy periodically.
18. Contact Us
If you have any questions, concerns, or requests regarding this Privacy Policy, please contact us:
Developer: Learn Piano Pianika Team
Email: admin@78tarotcard.com
Website: https://78tarotcard.com
We will make reasonable efforts to respond to privacy-related inquiries.